Tower Trials
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Update

A Quick Note on 1.0.4 for iOS

Still in review · 2 min read

1.0.4 has been live on Android since September 26 — the reworked Dice Room, a real branching Tower map, the Shop rebalance, all of it. The same build went to Apple for review around the same time, and it's still sitting there. No rejection, nothing wrong with the build — it's just taking noticeably longer than our last few updates did. Sorry for the wait, especially if you've been checking the App Store every day expecting it.

What you're waiting for

  • A reworked Dice Room — Try Your Luck for a gamble, or a brand-new Dice Battle where every round opens with an animated die throw
  • A Tower map that genuinely branches — 3 paths per floor that split and merge instead of quietly leading everywhere
  • A full Shop rebalance — five upgrade tiers instead of three, plus a new Rare Arts section to buy X-cost cards directly
  • Fixes for a couple of attack cards that were silently auto-targeting instead of letting you choose

Full details are in the 1.0.4 patch notes.

In the meantime

If you're on iOS, you're currently on 1.0.3, and it's fully playable — nothing is broken or pulled. 1.0.4 is a pure addition on top of what you already have; there's nothing to do on your end, it'll just show up as a normal update the moment Apple clears it. I'll post here the day it goes live.

Thanks for your patience — and for climbing.