Blog
Guides, dev diaries, and thoughts on roguelike deckbuilders — from the solo dev building Tower Trials.
Version 1.0.3 — Tower Trials Goes Global
Full localization into French, Italian, Traditional Chinese, Ukrainian, and German — every card, monster, and story beat translated — plus a fix so card text actually follows your chosen language.
Patch NotesVersion 1.0.2
A full Shop economy rebalance, 45+ card stamina cost corrections, and several UI fixes including the card reward screen and Shop button placement.
AnnouncementTower Trials Is Officially Live
Launch day is here. What's in the game at launch, an early write-up from Pocket Gamer, and what's coming next.
GuideFive Archetypes, Five Completely Different Decks: A Tower Trials Beginner's Guide
Miner, Tinker, Brewer, Runes, or Wall — which one should you start with, and what does each one actually feel like to play? A breakdown for new climbers.
GenreThe Best Mobile Roguelike Deckbuilders in 2026 (And Where Tower Trials Fits In)
Slay the Spire, Monster Train, Balatro, and the mobile-native games carrying the genre forward — an honest look at the field.
Dev DiaryBuilding a 100-Floor Tower Alone: The Story Behind Tower Trials
Why a solo developer decided to build a roguelike deckbuilder for mobile — and what actually went into 140+ enemies and a hidden story spanning the whole climb.